Personal Projects
Punishment
*Warning: This game contains flashing/flickering lights.*
This is a first-person horror game demo made in Unreal Engine 4. This project focuses on immersion and building tension through the use of environmental storytelling, realistic sound design and lighting, and a minimalist UI. The player will find themselves in a game of cat and mouse against a bloodthirsty creature, and must rely on their senses, stealth and a mysterious weapon to survive and escape.
My work in this project includes:
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Designing and implementing all game mechanics, events, enemy encounters and behaviors.
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Level design and set dressing using models from Unreal Marketplace, as well as some props and textures/decals I made.
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Editing and implementing audio assets into the game.
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Player, creature and environment animations (from Marketplace assets as well as my own creation).
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Visual effects (from Marketplace assets as well as my own creation) and lighting.
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UI design and functionality.
List of credits available in game.
One Minute Delivery
A casual stunt driving game made in UE4, where players take on the role of a delivery driver, picking up and delivering items from shops to customers around the city within a time limit. Players can earn bonus points while doing deliveries by driving dangerously, performing aerial stunts or simply by doing the job efficiently!
My work in this project includes:
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Scripting all game mechanics, spawn system, timers, rewards systems etc.
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Level design, set dressing and implementing moving traffic.
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Lighting and day-night cycle - every run starts at midday and ends at sunset (if all deliveries are successful).
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Editing and implementing audio, animations and particle effects into the game.
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UI design and functionality.
List of credits available in game.
Stellar Commando
A pixel art-style space shooter with randomized power-ups and enemy waves, made in Unity.
My work in this project includes:
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Designing and implementing all game mechanics, progression and reward systems, enemies and spawn system with Bolt Visual Scripting.
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Art direction and pixel art creation.
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Implementing audio assets into the game.
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UI design and functionality.
List of credits available in game.
Begone, Foul Beast! (Work in progress)
UEFN Level Art
Here's some level composition and set dressing I did for Streamline Studios. These were made using assets from Fortnite and FAB in UEFN.